[PATCH] 31-10-2026
This patch brings a bunch of bug fixes, improvements, and two new custom events to celebrate Halloween and our Anniversary!
We originally planned to include new content, HG Jades, HG Talismans, and more, in this update. However, we decided to split the patch into two parts, with the remaining content arriving in a few weeks.
The reason is that we wanted to create something new and genuinely fun, rather than bringing back old DN events that usually lose their appeal after the first clear, making all the rest of clears feel more like a chore. We wanted to make something more special, new, with enough variety and replayability to keep things enjoyable even after multiple runs. This has been made possible in part by the significant improvements we've made to our custom development tools, which give us much more freedom to create original content.
We're also happy to announce that Fris has officially joined the development team!
There are now two of us working on DNO's development, opening up even more possibilities for what we can bring to the game in the future.
Without further ado, here's the patch notes for you players.
General
Halloween is here!
All towns have been decorated.

Chat Macros
Can now be rebinded in the key bindings section.
Inventory search
Now players can use the search bar on mounts, pets and gestures inventories.
Character lighting improved
Improved character lighting to make characters look less flat and portray better lighting when in the shade or dark dungeons.
Daily Quest Party QoL
Map cutscenes are skipped for daily quest parties, and their trigger props stay locked.
Store Preview
You can now preview the titles that are being sold at any NPC.
Events
New Halloween Event
How many ghostly candies are you going to get this year and whose faction will you donate them to first?
These factions will reward your contribution by giving Halloween points, exchange them at the shop for some wonderful rewards!
Steal candy from normal mobs, bosses and hunt down the elusive Candy Goblin for extra candy! But remember to pick on someone your own size, otherwise there will be no treats for you.

Keep track of the winning factions through the pumpkin on the bottom right of the screen and, who knows, for each milestone reached there might just be a special reward waiting for everyone.
Calderock Survival
Test your limits in the new custom event Calderock Survival Mode, will you be able to survive till the end or will death claim you and your group? Only those who manage to hold out till the end will get to claim the special title and collect all the Halloween special achievements.
Players will spawn in the Burning Calderock Map and they'll need to survive waves of mobs and bosses, keep on stealing candy and keep an eye out for the Candy Goblin but that's not all... looks like several of these mobs are hiding some precious Jack o' Lantern Boxes and Halloween Goodie bags from you!

Here's a sneak peek of what you could find if you get lucky or work extra hard to steal candy...

There are both easy and normal mode, parties up to 4 players are allowed and content is not equalized.
Clear Limit: 3 times a week per character.
Location: Saint Haven > Circus Maximus > Circus Maximus (Event).
Shop Location: Storyteller Kathy.
BUT that's not all, are you a new player or maybe you want to level up a new character? Sell your soul and make a pact with one of the leaders of the three factions available to obtain an EXP boost and incredible buffs, but be careful for every pact there is a price to pay.
End date: 16th of November 00:00 server time.
Anniversary Event: Prop Hunt
That's right, who would have ever thought you could play prop hunt on Dragon Nest! Celebrate our DNO 6th anniversary with the other players by taunting them or hunting them down in our newest and exclusive PVP mode Prop Hunt!
Props: You have 30 seconds to hide, the bigger the object you turn into the more hits will be needed to eliminate you. Use the available skills to taunt (with multiple sound choices!), change shape or leave decoys behind to fool your enemies but be careful, if you're found then you'll turn into a hunter yourself.

Hunters: While waiting in the Hunter's Lodge for the first 30 seconds you'll be able to see a list of items that the hiders can turn into, after that just listen to the taunts and keep an eye out for suspicious movements.
Be careful though, hitting the wrong prop will cause you to lose HP so you might want to think twice before you act. Do not fret if you can't find anyone till the end, in the last 60 seconds you'll receive a boost that'll make hunting those pesky props way easier for you hunters!

Better hide well if you wish to live...

When the round ends players will receive confetti based on their score with a daily limit of 400 confetti account wide. Check out the shop to spend your confetti.
Voice Chat: "nearby" channel on this PvP mode is proximity chat, so you can give away your location for extra fun.
Location: Colosseum, Prop Hunt Mode.
Shop Location: Event planner Irine
Players: Minimum 3 Maximum 16. Number of hunters will change based on how many players there are in total.
End date: 16th of November 00:00 server time. Store closes on 23rd of November.
Developer note
Please note, the events are custom made and it's our first approach to make something completely different compared to what the old Dragon Nest would offer so there are bound to be small bugs to be found.
Still, we'd like for players to consider this a start for many more custom events to come as we learn and grow along with you guys, it's been 6 long years of playing together and enjoying ourselves so here's our best wishes for more to come!
Special mention: To mark this special moment our collegue Pokemon has been working hard on the anniversary video and we all had a lot of fun watching the clips that you players sent us, thank you for partecipating and making all of this possible, we'll be able to show you the final product soon!
Bug fixes
- Players stuck in the loading screen, we've added a way that will help us diagnose the issue for those that have it. Whenever your loading screen is stuck just wait for two minutes and a dump will be created in your game folder, proceed to send that file in a bug report and we'll take care of it.
- Fixed Valkyrie's afterimage redirection not working.
- Fixed a reconnection issue that would cause the player to get stuck in the logging screen till the next disconnecting message.
- Fixed some UI problems that caused certain long names to not be displayed correctly.
- Fixed a bug that would cause mobs and heroes to be stuck in falling animation after being thrown up in the air.
- Fixed the dragon jades displaying the wrong model when dropped on the ground.
- Added another attempt at fixing a bug that would cause NPCs to disappear after teleporting to them.
- Fixed an issue that made the inventory impossible to sort after a certain amount of inventory slots has been occupied.
- Pushed a fix that could potentially take care of the duplicated players in town.
- Fixed a technical issue that would cause skills with on ground afterimages to appear distorted and pixelated when the CAS filter was on. However, we've decided to remove the filter altogether, as its visual results weren't particularly appealing.
- Fixed a bug that would cause costumes to hide whenever a player disconnected during portal loading times.
- Fixed the Large Size Watering Can that would give 100k water instead of 1 million.
- Fixed the bug that after putting an emoji in a macro and trying to close the game would cause the game to crash and reset the macros.
- Reverted some of the player ghosting improvements that appears to have caused some other issues for the time being.
- Added an attempt at fixing a bug that would cause players to go back to stage entrance with low hp after clearing green dragon duel nest.
- Fixed the "Failed to send PM" bug message that players would receive sometimes when receiving whispers from people outside of town.
- Fixed a bug that made player names not appear purple even if they were added in the friend list.
- Fixed an unintended interaction between Flurry's Spinning Skewer and Red Dragon Feder. The Vulnerability debuff now also functions correctly again.
- Fixed a bug that would make players stuck in the logging screen after clicking on "Reconnect" after connection loss.
- Added an attempt at fixing a bug that would sometimes make bosses appear as failed in the damage meter when they're killed.
- Fixed a rare softlock in the Daidalos Fairy Dark Room where Players would get teleported out and back in.
- Fixed auto opener stopping when a non-Cash box gave a pet or mount.
- Moved the Cutscene prop on Broken Goldstone Canyon closer to the player spawn.
- “Stage Entrance” at the end of a dungeon is now greyed out on maps that don't support it.
Hotfix 1st of November
General
- Anniversary shop prices have been reduced.
- Adjusted Confetti rewards in Prop Hunt to better reflect players performance during matches, rewarding good gameplay. Matches now also award more Confetti overall, allowing players to reach the 400 point daily cap much faster.
- Candy goblin spawn rate has been decreased.
- Round banner in Calderock Survival will only appear during boss rounds and final round.
- Spirits from the anniversary shop are now growable.
- Candy Goblin will spawn only once per run in Calderock Survival.
Cash shop update
- Cash shop section has been cleaned up from various duplicates and broken packages have been fixed.
Added some costume sets that were previously missing for some classes.
- Nobless Wedding set

- Duke Velvet set

- Majestic Flower set

Bug fixes
- Fixed spawn points in Prop Hunt mode that would make players spawn inside houses or places that make the player unable to move.
- Fixed one of the causes for the loading screen hang, note that it's only one of the causes that has been fixed, similar problems might still occurr as there seem to be more. That being said if anyone else experiences it then please don't hesitate to make a bug report adding the DNOriginsHang_*.dmp and the latest client log.
- Fixed a very old random crash that could happen right after loading into town.
- Fixed a localization bug that would make players unable to sign a pact if their clients language was different from the English one.
- Fixed Candy Goblin hp so that it won't die in lower level dungeons.
- Fixed number alignment on banners in Calderock Survival Event.
- Fixed Lancea's hairstyle Enchanting Curtain Hair.
- Fixed a bug in Calderock Survival that would make waves skip guaranteed rewards during the boss rounds 5, 10 and 15.
- Fixed a bug that would make Candy Goblin unable to reappear after the first time unless players got back into town.
- Moved the skip cutscene sphere on Broken Goldstone Canyon so it'll be reachable for players.
What comes next?
For our next patch that's coming in few weeks you can expect, like mentioned above, the introduction to High Grade Jades, High Grade Talismans, class balancing, new content and a cash shop update!
As for the near future, winter is coming and you players might feel a chill in the air as if a particularly cold dragon might come and create havoc. Stay tuned for our next big raid ICE DRAGON NEST!