[Patch Notes] 70 cap preview
Please note these patch notes might see small changes as time goes by. This is going to be a big update and we are expecting bugs to occur. We would appreciate if everyone reported issues of any kind when it happens, to help us fix them as quickly as possible.
With that said, have a look at our trailer in DNOrigins youtube channel
GENERAL
- We've added a new region in eastern Europe, Moldova (Chișinău)
- Level limit has been increased to 70
- Saint Haven has been renewed
- Title and Character Selection screens have been updated
- Skill Heraldries across all classes have been updated.
- Character models and hairs have been upgraded to match official's graphical update
- Main Quest Skip function is added
[Skip] button will be shown on the right side of the quest name when the character reaches the level for taking the next chapter.
- Suffix and Code system has been replaced by the new Dragon Jades system.
Equipment with Suffix & Potential is now labeled as "old" in it's tooltip
Legendary Desert Dragon equipment is the exception, it will keep being looted and crafted with potential for an extra while - IMPORTANT: Some of our features including DPS Meter, PVP Character Creation, Battle Training Grounds, Discord integration, Run Again button, DNO Custom Settings & Inventory Search have been temporarily disabled due to differences in the new client, will be back very soon in a hotfix with their respective improvements. Cash Shop will also be disabled until the next hotfix.
- Nest Point shop is due to a rework, and so, it will be readded as soon as possible
- Suffix Crafting Tab has been removed
- Crafting materials for Epic Grade sets below level 60 are simplified
- New Title Collections Added
- Huge improvements in server and client stability & performance
- Client loading speed has been hugely increased
- General netcode improvements, mostly affecting PvP
- Multiserver implementation stability has been drastically improved
- You can now change your default region in-game
- DNO Launcher's performance & looks have been upgraded
- 32bit Client has been deprecated and is no longer usable
- Shaders have been updated and are now very similar to official's. You will notice improvements in lights and shadows especially
- Client now supports 3 languages: English, French and German. Select the language you want in the launcher
- Added support for AZERTY and QWERTZ for key bindings
- Font now supports many more languages, including Chinese and Japanese, and so do names
- Documents folder (screenshots & config) has been changed to DNOrigins Docs
- Farm Channel has been removed, you must access the farm from Saint Haven's portal now
- PvP ranks and Ladder Points have been reset
- Nest & Dungeon points have been reset
- Talisman QoL changes such as being able to right click a talisman to replace the currently equipped one if they share the same type
- When Talisman stats is compared with the equipped Talisman, now the stats will be shown without the slot stats applied.
- Friend lists have been cleared, and the friend request is now required to be accepted
- When a Friend request is received in dungeons, the notification message will not be shown at the center of the screen, instead a request will be added to your Friend List
- Max friend count has been increased from 100 -> 150
- Damage numbers are now displayed with commas for a better visibility
- Dungeon & Nest name UI on top right now properly resizes to fit the whole name
- Added a setting to display aggro with a red outline on the ally who currently has it.
ESC -> System -> DNO Custom
Works for summons as well
- Like System has been added, you can now like people and get liked
Reach 1000 likes to unlock a new name color - Marriage System & Speedrun Board have been disabled at the moment, they will see a rework and comeback later
- You cannot warp by clicking the NPC in the map anymore. Use the warp NPC instead
- Disabled equipment lock system
- Colosseum (Beginner) Tab removed.
- Daily Quest Party functionality changes
Once you've created the daily quest party, proceed to the daily party stage in Saint Haven's East Gate. From there you will be teleported to the first dungeon
Press F12 after clearing to be teleported to the next daily stage
- Hover your mouse on the new clock icon located on top right of the screen, to quickly check the status of your durational functions
- General UI Improvements
- You can now set a key for opening the DPS Meter in ESC -> Control Settings
- To access the extra inventory pages (above 5) use mouse scroll or click on the new next page button
- Inventory UI now shows up to 3 different types of points, that you can select from Character Status UI (P) -> Points Button
- Guild UI has been renewed and improved. It has been moved from community UI to it's own separate
- Party Members list now displays their class icon instead of face
- When Guild Leader has not logged in for more than 30 days, an [Apply] button will be activated at [Guild Member - Last Login] column. Vice Guild Leaders will be able to take up Guild Leader position by clicking on the button.
- Guild member's last login time will now show up to 90 days, instead of 29 days.
- You can now preview the look of equipment in Trading House as well, with the preview button
- Skill Effect Transparency setting (Self & Party) has been improved
- There is now a setting to enable or disable DOF (Depth of Field)
- You can now adjust your sight range in settings
- You can now adjust the effect visibility range from other players
- Select abbreviate numbers option in ESC -> Game Settings, to abbreviate damage numbers above 100,000 (e.g 126k)
- Keep SHIFT key pressed while hovering on an equipment item, to see enhancement stats and base stats combined
- If there is Skill Point (SP) available to be used, an arrow notification will appear on the Skill window icon
- Skill Max Level info added in Skill window. Level Limit of each skill is now shown in each skill's descriptions.
- Sorting rule improved for sorting inventory when [Sort Item] button is clicked. Items other than equipment and consumable items will also be sorted in groups. They will be sorted in the order of [Equipment] > [Heraldry] > [Dragon Jade] > [Talisman] > [Crafting Material] > [Exchange Coupon] > [Others].
- The mails received will be sorted according to their types into different font colour and different tabs. (Only applicable to mail received after game patch)
- Mailbox tab details:
Character : Mail between players (White)
Contents : Mail sent due to quests and other in-game contents (Yellow)
Event : Mail sent from various events (Blue)
System : Mail sent from guild system, friendship system, and other system mails (Purple)
- When a mail is expiring in less than 24 hours, the exact remaining time will be shown in red.
CONTENT
- New Nest: Guardian Nest, available at lv70
- New Zone: Anu Arendel, accessible through Saint Haven's East Gate
- New Dungeons: Golden Meadow, Bronze Crescent Forest & Valley of Eclipse
- Abyss mode's drop rate and monster HP depend on the number of players in the party. It is always preferred to run in a party, this only applies to the new lv70 dungeons
- New Mode: Chaos. Drop rate and monster HP depend on party size, just like Abyss mode.
You can loot the Blessing Talisman, which raises the drop rate in a specific nest
- You can now keep entering dungeons even when you're out of fatigue. However, drop rate will be reduced
CASH SHOP
IMPORTANT: Cash Shop has been temporarily disabled, you won't be able to open it. It will come back very soon in a minipatch
- Prices have been slightly changed
- All costumes & packages have been removed and replaced by a different list of them
Some costumes may not be available for purchase anymore, but they will be readded in future cash shop updates - New item: Talisman Slot Expansion is now available
- New item: Heraldry Page Expansion is now available
- Deluxe Boxes contents have been updated
- Double Tone hair dye is now available
FIXES
- Several small issues have been fixed
- The main issues that were causing disconnections are now fixed
- Cash Shop gifting is now working properly
CLASS CHANGES
- New class: Assassin, is now available for creation
- New Skills are available: lv65 Class Mastery & 32 EX Skill
- New Stat: Critical Damage. Increases the damage dealt when a critical hit occurs, with a base of 200% and a max value of 300%. This stat can be increased by stacking Intellect and Strength
- Critical Chance is back to the original 90%
- 70 cap class changes have been applied to all classes
Most notable changes:
WARRIOR
- Impact Wave
Increased Skill Scaling starting Lvl. 11 MATK 378% +1000 ➔ MATK 454% + 1199
Adding Enhanced effect starting Lvl. 6 increasing AoE and adding 25% additional damage
- Circle Break
Increased Skill Scaling starting Lvl. 11 PATK 383% +2591 ➔ PATK 459% + 3110
Adding Enhanced effect starting Lvl. 6 changing the animation and adding 25% additional damage
SWORDMASTER
- Triple Slash
Increased Skill Scaling Lvl. 16 PATK 510% + 18062 ➔ PATK 798% + 22231
- Deep Straight
Increased Skill Scaling Lvl. 11 PATK 487% + 12427 ➔ PATK 593% + 14339
- Hacking Stance
Increased Skill Scaling Lvl. 11 PATK 169% + 3747 ➔ PATK 382% + 6843
- Line Drive
Increased Skill Scaling Lvl. 11 PATK 1085% + 50796 ➔ PATK 1884% + 48915
- Infinity Edge
Replaced the reduced damage taken with invincibility while casting
- Crescent Cleave
Increased Skill Scaling Lvl. 11 MATK 312% + 8656 ➔ MATK 432% + 9584
- Halfmoon Slash
Increased Skill Scaling Lvl. 11 MATK 950% + 34240 ➔ MATK 1884% + 37627
- Great Wave
Changed scaling from Lvl. 2 MATK 695% + 9719 per hit to
Explosive Hit MATK 713% + 18780
25% damage per explosion, 100% damage for the last explosion
Massive Slash MATK 356% + 9390 per hit, max 8 hits
GLADIATOR
- New Passive: Physical Finesse
For every successful physical attack, a buff is created that increases PATK by 6%.
Can be stacked up to 10 times
Duration 5s
Cooldown 0,5s
MOONLORD
- Moon Blade Dance
Increased Skill Scaling Lvl. 6 MATK154% + 3435 ➔ MATK 321% + 4240
- Flash Stance
Added dash using forward key while in Flash Stance
- Crescent Cleave EX
Added condensed version if backwards key is used while casting
- New Passive: Lunar Force
Increases MATK on successful magic attack based on INT
Per 1 INT, +1,6 MATK
Duration 5s
BARBARIAN
- New Passive: Deadly Precision
When either of Battle, Taunting or Devastating Howl is used, gain +20% Crit Chance for 10s
When Taunting Howl is used, 5% HP is sacrificed to increase STR by 50% for 10s
DESTROYER
- Provoke has been removed
- Breaking Point
Now additionally recovers 1% HP upon proccing
- Maelstream Howl
Now additionally increases the users PATK by 200% of VIT for 30s
- New Passive: Brutality
When either of Battle, Taunting or Devastating Howl is used, gain +100% additional damage for 10s
When Charging Howl is used, recover 3% HP every 2s for 10s
ARCHER
- Magic Arrow
Increased Skill Scaling starting Lvl. 11 MATK 258% +1468 ➔ MATK 336% + 1908
Adding Enhanced effect starting Lvl. 6 making it pierce through enemies and adding 25% additional damage
- Willow Kick
Adding Enhanced effect starting Lvl. 6 is increasing the tornado area by a bit and pulls enemies now.
BOWMASTER
- Swift Shot
Increased Skill Scaling Lvl. 16 MATK 381% + 9369 ➔ MATK 571% + 14053
- Tracking Arrows
Increased Skill Scaling Lvl. 11 MATK 144% + 3272 ➔ MATK 187% + 4254
- Revolution Ballista
Increased Skill Scaling Lvl. 2 MATK 3336% + 49452 ➔ MATK 7506% + 111267
SNIPER
- New Passive: Physical Enhancement
PATK is increased by 10%
SENTINEL
- Scope Arrow EX
Now leaves an Extension Core upon collision
- Swift Shot EX
Can now be casted from the Extension Core when Swift Shot EX is used while walking backwards
- Tracking Arrows EX
Critical Attacks from Sentinel Skills now add a Stack. Upon reaching 20 Stacks, Tracking Arrows is enhanced for 5s. Enhanced Tracking Arrows are shot with 200% Attack Power and have a Cooldown of 5s.
- New Passive: Magical Enhancement
MATK is increased by 10%
TEMPEST
- New Passive: Physical Sense
Upon using Kick Shot or Double Somersault Kick, PATK is increased by 10%
WINDWALKER
- New Passive: Air Sense
Upon using Air Pounce or Eagle Dive, PATK is increased by 10%
SORCERESS
- Wheeling Staff
Increased Skill Scaling starting Lvl. 11 PATK 293% +5744 ➔ PATK 381% + 7468
Adding Enhanced effect starting Lvl. 6 summoning a whirlwind and converting all damage to magical. Also adds 25% additional damage
- Void Explosion
Increased Skill Scaling starting Lvl. 11 MATK 313% +2120 ➔ MATK 407% + 2756
Adding Enhanced effect starting Lvl. 6 making it last for 3s and adding 25% additional damage
ELEMENTALIST
- Fire Ball
Burn effect removed
100% additional damage when fully charged
- Inferno
Burn effect removed
- Fire Wall
Burn effect removed
- Flame Road
Burn effect removed
- Hell Fire
If a fire elemental skill is used on a burned target, deals additional damage by 50%
- Phoenix Storm
Now Decreases Fire Resistance by 20% fo 21s
- Ignite
Increased Skill Scaling Lvl. 11 MATK 534% + 10237 ➔ MATK 640% + 10237
Leveling this skill now reduces its Cooldown
- Frost Wind
Reduced Ice Resistance reduction 30% ➔ 10%
- Freezing Field
Increased Skill Scaling Lvl. 16 MATK 312% + 8256 ➔ MATK 405% + 10733
Reduced Ice Resistance reduction 30% ➔ 10%
- Chilling Mist
Reduced Ice Resistance reduction 30% ➔ 10%
SELEANA
- Rolling Lava
Increased Skill Scaling Lvl. 51 MATK 1180% + 35867 ➔ MATK 1770% + 35867
- Fire Ball EX
Burn effect added
Increased amplifiers from charging 1st Stage 20%, 2nd Stage 25%, 3rd Stage 50% ➔ 1st Stage 40%, 2nd Stage 50%, 3rd Stage 96%
- Inferno EX
Burn effect added
Increased Debuff Duration 5s ➔ 11s
- Firewall EX
Burn effect added
- New Passive: Boiling Blood
Increases Fire ATK by 20%
GLACIANA
- New Passive: Frosty Veins
Increases Ice ATK by 20%
FORCE USER
- Gravity Ball
Increased Skill Scaling Lvl. 16 MATK 310% + 7670 ➔ MATK 403% + 7670
- Triple Orbs
Increased Skill Scaling Lvl. 16 MATK 363% + 11612 ➔ MATK 472% + 11612
- Gravity Ascension
Increased Skill Scaling Lvl. 11 MATK 539% + 10683 ➔ MATK 808% + 10683
Cooldown 54 sec → 35 sec
ILLUMIA
- New Passive: Time Controller
Reduces all active Illumia Skill Cooldowns by 10%
OBSCURIA
- Steal Magic
Additionally buffs Dark Attack for 10 seconds Lvl. 3 Dark Attack +40%
- Switch Gravity
Increased Skill Scaling Lvl. 5 MATK 680% + 6999 ➔ MATK 1304% + 23103
Now deals 150% Additional Damage to the Target with lowest HP
No longer makes Party Members screen freeze
- Gravity Ascension EX
Duration of the dark resist debuff 10 sec → 20 sec
- New Passive: Gravity Controller
Black Hole, Gravity Ascension and Switch Gravity deal twice the damage to enemies that cannot be crowd controlled
CLERIC
- Divine Combo
Increased Skill Scaling starting Lvl. 11 PATK 359% +594 ➔ PATK & MATK 467% + 772
Adding Enhanced effect starting Lvl. 6 unlocking another animation and adding Magical Damage to it
- Direct Kick
Increased Skill Scaling starting Lvl. 11 PATK 192% + 3810 ➔ PATK & MATK 250% + 4953
Adding Enhanced effect starting Lvl. 6 increasing the AoE and adding Magical Damage to it
PALADIN
- Holy Relic
Now also deals Physical Damage Lvl. 16 MATK 363% + 9634 ➔ MATK & PATK 363% + 9634
- Sacred Hammering
Now also deals Physical Damage Lvl. 11 MATK 69% + 2263 ➔ MATK & PATK 69% + 2263
Now also buffs Light attack Lvl. 11 Light Attack +20%
- Thor’s Hammer
Now also increases the users Stats for 20s Lvl. 2 STR +330%, INT +330%
- Armour Break
Now also decreases Magical Defense instead of only Physical Defense
CRUSADER
- Judgement Hammer
Increased Skill Scaling Lvl. 5 PATK 308% + 9144 & MATK 370% + 5380 Total Damage ➔ PATK 121% + 91 & MATK 127% + 54 each hit. Damage is periodically multiplied by values between 1 and 4
Now deals additional hits in melee range
- New Passive: Magical Blessing
When dealing Light Damage, increase Attack by 5% for 5s
Also when dealing Light Damage the Cooldown of Smite is reduced by 1s with a 0,5s Cooldown
GUARDIAN
- New Passive: Desire to Live
Upon blocking gain a 10s buff that boosts PATK by 20%
20s Cooldown
PRIEST
- Heaven’s Judgement
Increased Skill Scaling Lvl. 2 MATK 2274% + 39493 ➔ MATK 2530% + 51341
- Grand Cross
Increased Skill Scaling Lvl. 11 MATK 349% + 16093 ➔ MATK 453% + 20921
- Blessing of Light
Decreased Light Buff Lvl. 6 Light Attack +24% ➔ Light Attack +20%
- Cure Relic
Decreased Light Buff Lvl. 5 Light Attack +21% ➔ Light Attack +5%
SAINT
- New Passive: Reverse Blessing
Increases Movement Speed by 30% after summoning a relic
INQUISITOR
- Consecration
When standing inside the AoE of Consecration, Grand Cross and Holy Burst are enhanced. Enhanced Grand Cross deals x5 damage and Enhanced Holy Burst deals x3 damage
- New Passive: Electric Blessing
Deal 20% more damage to electrocuted enemies
ACADEMIC
- Air Shot
Increased Skill Scaling starting Lvl. 11 PATK 207% +3435 ➔ PATK 269% + 4466
Adding Enhanced effect starting Lvl. 6 increasing AoE and adding 25% additional damage
- Force Out
Increased Skill Scaling starting Lvl. 11 MATK 192% +3810 ➔ MATK 250% + 4953
Adding Enhanced effect starting Lvl. 6 changing the animation and adding 25% additional damage
ENGINEER
- Rocket Jump and Confusion Explosion have been combined into one skill: Kick Starter
- New Skill: Cannon Blaster
Fires a mine shell in front which explodes after 1s
- Ping Pong Bomb
Increased Skill Scaling Lvl. 16 PATK 532% + 8831 ➔ PATK 976% + 11775
- New Skill: Reload
Launching enemies into the air, reloading to add one Bullet Stack, lasting 30s
Maximum amount of Bullet Stacks is 10
- New Skill: Chemical Grenade
Throwing a biochemical grenade that reduces all Elemental Resistances by 15% and Critical Resistance by 30%
- Minethrower
Increased Skill Scaling Lvl. 11 PATK 36% + 3442 ➔ PATK 257% + 6636
This Skill no longer has a Cooldown and uses 2 Bullet Stacks instead
- Chemical Missile
Increased Skill Scaling Lvl. 6 PATK 431% + 19287 ➔ PATK 2155% + 30859
This Skill no longer has a Cooldown and uses 2 Bullet Stacks instead
- Demolition
Increased Skill Scaling Lvl. 2 PATK 3336% + 46712 ➔ PATK 4566% + 86388
- Quackling Tower
Increased Skill Scaling Lvl. 16 PATK 388% + 9176 ➔ PATK 1410% + 29196
- Cannon Tower
Increased Skill Scaling Lvl. 11 PATK 404% + 10446 ➔ PATK 855% + 17758
- Frosty Tower
Increased Skill Scaling Lvl. 6 PATK 299% + 4472 ➔ PATK 548% + 4472
- Mecha Shock
Increased Skill Scaling Lvl. 6 PATK 238% + 2029 ➔ PATK 433% + 6641
- Mecha Bomb
Increased Skill Scaling Lvl. 11 PATK 696% + 18562 ➔ PATK 1449% + 35155
- New Skill: Mechanic Mode
This Skill can be toggled on and off, increasing PATK and decreasing damage taken
When toggled on, all tower summon skills will be changed to direct attack skills
When toggled on, Artillery skills can no longer be used
- Sky Line
Increased Skill Scaling Lvl. 2 PATK 3614% + 42819 ➔ PATK 4281% + 56339
SHOOTING STAR
- Splash
Increased Skill Scaling Lvl. 6 PATK 368% + 10336 ➔ PATK 495% + 11131
This Skill no longer has a Cooldown and uses 1 Bullet Stacks instead
- Alfredo Stomp EX has been replaced with Reload EX
Upon reloading, Cannon Blaster is enhanced for 5s. Enhanced Cannon Blaster has a Cooldown of 2s
Damage of Artillery Skills in increased by 30% for 5s
- New Passive: Alfredo Boost
PATK is increased by 10% and Alfredo’s HP is increased by 100%
GEAR MASTER
- Chainsaw Tower
Increased Skill Scaling Lvl. 6 PATK 382% + 11131 ➔ PATK 2123% + 23853
- Big Mecha Bomber
Increased Skill Scaling Lvl. 5 PATK 768% + 15451 ➔ PATK 2241% + 38626
- New Passive: Second Gear
Upon entering Mechanic Mode, Crit Rate is increased by 20% for 10s
Cooldown 30s
ALCHEMIST
- Magma Wall
Increased Skill Scaling Lvl. 11 MATK 297% + 12398 ➔ MATK 594% + 12398
Instead of generating a Bubble, it now consumes Bubbles, causing it to deal 100% additional damage when 3 Bubbles are used and 200% additional damage when 5 Bubbles are used
- Magma Wave
Additional Damage from Bubble consumption has been increased
3 Bubbles consumption 25% ➔ 100%
5 Bubbles consumption 50% ➔ 200%
- Frostbite
Additional Damage from Bubble consumption has been increased
3 Bubbles consumption 25% ➔ 100%
5 Bubbles consumption 50% ➔ 200%
- Engine Coolant
Increased Skill Scaling Lvl. 10 MATK 196% + 4891 ➔ MATK 393% + 4891
- Icing Mass
Bubble gaining effect removed
Increased Skill Scaling 149% + 1860 ➔ 381 + 4293
Ice resist effect 15% → 30%, depending on skill level.
- Ice Palm
Bubble gaining effect removed
Increased Skill Scaling Lvl. 11 MATK 187% + 5224 ➔ MATK 375% + 5224
ADEPT
- C2H5OH
Now gives 5 bubbles when cast
- Ice Beam
Increased Skill Scaling Lvl. 5 MATK 705% + 17929 ➔ MATK 1058 + 17929
Cooldown 38 sec → 25 sec
Duration of freeze effect increased to 10 seconds at Lv7 (Lv1 has 4 seconds freeze duration)
- Magma Punch EX
Now reduces Flame Resistance by 10% for 11s
- Icing Punch EX: Grants one additional bubble
- New Passive: Elemental Harmony
When generating Bubbles from fire or ice skills, increase MATK by 10%, Fire ATK by 20% and Ice ATK by 20%
PHYSICIAN
- New Passive: Chemical Harmony
When generating Bubbles from Dark skills, increase MATK by 10% and Dark ATK by 20%
KALI
- Soul Wind
Increased Skill Scaling starting Lvl. 11 MATK 162% + 238 ➔ MATK 210 % + 238
Adding Enhanced effect starting Lvl. 6 piercing enemies and adding 25% additional damage
- Fancy Turn
Increased Skill Scaling starting Lvl. 11 PATK 267% + 967 ➔ PATK 347 % + 1257
Adding Enhanced effect starting Lvl. 6 pulling enemies in and adding 25% additional damage
SCREAMER
- Rampage Claw
Increased Skill Scaling Lvl. 11 MATK 1178% + 29512 ➔ MATK 1531% + 29512
Deals x1,5 damage on enemies that are immune to stun
- Soul Gate
Increased Skill Scaling Lvl. 11 MATK 121% + 2525 ➔ MATK 157% + 2525
DARK SUMMONER
- Sadism Pleasure
Skill Cooldown is decreased from 60s to 30s
Skill Duration is increased from 15s to 20s
Caster's Dark Attack +20% (35% total on max level)
- Chaos Formation
Increased Skill Scaling Lvl. 5 MATK 1208% + 38911 ➔ MATK 1605% + 38911
- New Passive: Thirst for Revenge
On hit, 10% additional damage is given to enemies outside a 3m distance
SOUL EATER
- New Passive: Mistress of Pain
Triggers additional 10% Non-Element damage when hitting cursed enemies
DANCER
- Ecstatic Dance 2
The maximum amount of Additional Damage has been reduced 70% ➔ 50%
BLADE DANCER
- New Passive: Empress of Blades
The Cooldown for Breeze Call Dance is reduced by 12%
SPIRIT DANCER
- New Passive: Empress of Spirits
The Cooldown for Illusion Dance is reduced by 12%